Experiment Massively, Part 2: Seriously, You're Never Almost Done
In my last blog post, I said you're never Almost Done with your game. So, like any good designer should do, I kept play testing SysHack »
In my last blog post, I said you're never Almost Done with your game. So, like any good designer should do, I kept play testing SysHack »
Being a relatively new game designer -- I'm still learning and have not published any games yet -- it seems to me that if I'm going »