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playtesting

A 2-post collection

Page 1 of 1

Experiment Massively, Part 2: Seriously, You're Never Almost Done

In my last blog post, I said you're never Almost Done with your game. So, like any good designer should do, I kept play testing SysHack »

Paul on game design, playtesting 30 September 2015

Lessons in Play Testing: Experiment Massively

Being a relatively new game designer -- I'm still learning and have not published any games yet -- it seems to me that if I'm going »

Paul on game design, playtesting 14 July 2015
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