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Paul

http://www.trulyepicgames.com 7 posts
Page 1 of 2 Older Posts →

How I Take Game Design Notes with Milanote

In the past I've mentioned I like to use Evernote for note-taking. More recently, I've changed my preferred method of taking notes. Here's what I've been »

Paul on milanote, notetaking, game design 02 March 2017

Dealing With Unhappy Backers

Recently on the Tabletop Game Kickstarter Advice Facebook group (I highly recommend joining if you're thinking about running a Kickstarter), James Mathe, the creator of said »

Paul on kickstarter, backer 19 October 2016

Single Player Tutorial Mode

I play video games pretty regularly. So I couldn't help but notice a particular way that many video games have a leg up on the board »

Paul on ideas, game design 23 March 2016

Should Your Game Be Designed to Prevent Cheating?

Stopping cheaters. I've engaged in discussions of this with other designers, and I've gotten the occasional suggestion from playtesters. They tell me about how they think »

Paul on cheating, rules, game design 10 February 2016

How to Pick One Game Idea and Run With It

They say that the first step to doing anything is to get started. There's a lot of truth to that, but it's not the whole story. »

Paul on game design, ideas 19 November 2015
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